//=============================================================================
//                                                                            
//                               OpenMesh                                     
//      Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen       
//                           www.openmesh.org                                 
//                                                                            
//-----------------------------------------------------------------------------
//                                                                            
//                                License                                     
//                                                                            
//   This library is free software; you can redistribute it and/or modify it 
//   under the terms of the GNU Library General Public License as published  
//   by the Free Software Foundation, version 2.                             
//                                                                             
//   This library is distributed in the hope that it will be useful, but       
//   WITHOUT ANY WARRANTY; without even the implied warranty of                
//   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU         
//   Library General Public License for more details.                          
//                                                                            
//   You should have received a copy of the GNU Library General Public         
//   License along with this library; if not, write to the Free Software       
//   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.                 
//                                                                            
//-----------------------------------------------------------------------------
//                                                                            
//   $Revision: 1.2 $
//   $Date: 2005-12-21 13:51:57 $
//                                                                            
//=============================================================================

#ifndef OPENMESH_HANDLES_HH
#define OPENMESH_HANDLES_HH


//== INCLUDES =================================================================

#include <Core/System/config.hh>
#include <iostream>


//== NAMESPACES ===============================================================

namespace OpenMesh {

	//== CLASS DEFINITION =========================================================


	/// Base class for all handle types
	class BaseHandle
	{ 
	public:

		explicit BaseHandle(int _idx=-1) : idx_(_idx) {}

		/// Get the underlying index of this handle
		int idx() const { return idx_; }

		/// The handle is valid iff the index is not equal to -1.
		bool is_valid() const { return idx_ != -1; }

		/// reset handle to be invalid
		void reset() { idx_=-1; }
		/// reset handle to be invalid
		void invalidate() { idx_ = -1; }

		bool operator==(const BaseHandle& _rhs) const { 
			return idx_ == _rhs.idx_; 
		}

		bool operator!=(const BaseHandle& _rhs) const { 
			return idx_ != _rhs.idx_; 
		}

		bool operator<(const BaseHandle& _rhs) const { 
			return idx_ < _rhs.idx_; 
		}


		// this is to be used only by the iterators
		void __increment() { ++idx_; }
		void __decrement() { --idx_; }


	private:

		int idx_; 
	};


	//-----------------------------------------------------------------------------

	/// Write handle \c _hnd to stream \c _os
	inline std::ostream& operator<<(std::ostream& _os, const BaseHandle& _hnd) 
	{
		return (_os << _hnd.idx());
	}


	//-----------------------------------------------------------------------------


	/// Handle for a vertex entity
	struct VertexHandle : public BaseHandle
	{
		explicit VertexHandle(int _idx=-1) : BaseHandle(_idx) {}
	};


	/// Handle for a halfedge entity
	struct HalfedgeHandle : public BaseHandle
	{
		explicit HalfedgeHandle(int _idx=-1) : BaseHandle(_idx) {}
	};


	/// Handle for a edge entity
	struct EdgeHandle : public BaseHandle
	{
		explicit EdgeHandle(int _idx=-1) : BaseHandle(_idx) {}
	};


	/// Handle for a face entity
	struct FaceHandle : public BaseHandle
	{
		explicit FaceHandle(int _idx=-1) : BaseHandle(_idx) {}
	};


	//=============================================================================
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_HANDLES_HH
//=============================================================================
